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Welcome to July AI Educators!
So far over the past few weeks we've explored the reasons why education needs
non-linear innovation, how this can happen and the blocks that can hold us
back. Click here to
check out the previous editions.
In this edition we'll ask the important questions that help you realise why Box
Three innovations are needed for your educational organisation.
This week I'm looking forward to speaking about AI at:
- Iolani School, Hawaii
- NPTC Group, Wales
- A Seneca Webinar
- Sheffield College, England
- Burton College, England
- Pembrokeshire College, Wales
- Gower College, Wales
- Emmanuel Schools Trust, England
- The Thinking Digital Conference, England
- The Festival of Education, England
If you would like to explore the possibility of me speaking at your event,
school, college or university, you can contact me by clicking
Have a great week and thank you for reading.
If you need me I'm at [email protected].
Dan Fitzpatrick - The AI Educator
A potent vision fuels our ambition
A potent vision fuels our ambition - to prepare our students for a successful
life in a rapidly evolving world.
We have entered the Artificial Intelligence Era. In this rapidly changing and
advanced world, it becomes increasingly evident that our existing educational
models fall short of our ambitions. This realisation is not a cause for despair
but rather a clarion call for a paradigm shift in our approach to education.
In case you have missed previous editions, let me get you up to speed with some
of the terms and ideas I’ll be throwing around:
1. AI Era: Some call it the 4th Industrial Revolution. Put
simply it’s the emerging world that we live, work and learn in, changed by new
artificial intelligence technology.
2. Strategy: This is about leadership in the future. In a
world of constant change, strategy = innovation.
3. Box 1: Based on the Three Box Solution to Innovation, Box 1
represents the current way of doing things.
4. Box 1 Innovation: Also referred to as linear innovation.
This is change that simply serves to help us do what we are already doing in a
more efficient way.
5. Box 3: This box represents a new way of thinking and doing
things that help us achieve our ambitions in the context of the changing world
6. Box 3 Innovation: Also known as non-linear innovation. This
is change that helps us break through the old way of thinking and doing so that
we can fulfil our ambitions in a rapidly changing world.
7. The Three-Box Paradox: The practice of holding Box 1 and
Box 3 in balance, so that current operations continue while non-linear
innovation takes place.
So, what's the crux of the issue?
To put it simply, more of the same won't work. Linear innovation is akin to
painting a crumbling house; it may momentarily appear fresh, but the underlying
issues remain unaddressed. It's the proverbial hamster wheel of "insanity" –
doing the same thing over and over and expecting different results.
The process of linear innovation within our education system often manifests as
merely a refined version of our existing model. Perhaps a new curriculum is
introduced, or a novel method of assessment is implemented. Yet these changes
barely scratch the surface of the vast potential of what could be achieved.
Before launching straight for Box Three innovations, it is crucial to analyse
your Box One operation. Contemplate what you are trying to achieve in education
against the backdrop of the new AI world.
What is the gap between your ambition and your current system? The responses to
these queries, coupled with the understanding of your organisation's existing
trajectory and proficiency, will aid you in unravelling the most significant
query: Why is there a necessity for you to chase Box Three Non-Linear
Evaluating Your Organisation's Current Operations (Your Box
Consider the following key questions to effectively gauge the limitations of
your current system. This will provide a practical reference point that will
assist in identifying new potential areas of development.
What kind of students do you successfully cater to?
What benefits do you deliver to your students?
What is the process of delivering this value (value chain architecture)?
What skills are needed to distribute these benefits effectively?
Who are your primary competitors?
Where are your current successes?
Estimating Your Organisation's Future Ambition and The Limitations of
Your Box One
Calculate the probable achievements you can anticipate from your Box One
operations and your ambitions for what you want to accomplish. Then, contrast
What are your ambitions for the next five years?
What are the shortcomings of your current system in achieving those ambitions
in five years?
How substantial is the disparity between your five-year ambition and what you
can practically achieve?
Remember, our ambition is to prepare our students for success in this
new AI world.
Be honest when answering these questions as it will provide the 'Why' for your
Box Three innovations.
If this is not clarified well, then influencing those around you can fail.
If your organisation's ambition is to prepare your students for success in the
AI Era, then the reality for most of us is that our Box One systems will fall
short. Consequently, we must focus our energies towards Box Three's radical
innovations to bridge this possibility gap.
We cannot ‘get away’ with carrying on as usual. AI and the innovations of
private educational companies mean that realistic competition will be knocking
on our doors very soon (I’ll get into this more in a future newsletter). Take
Blockbuster as an illustrative example. At its pinnacle in 2004, this home
entertainment rental juggernaut employed over eighty-four thousand people
worldwide. But when confronted with non-linear innovations like mail-order
service, automated kiosks, and on-demand services — introduced by the likes of
Netflix and Redbox — Blockbuster found itself in a bind. It was an evolutionary
deadlock it couldn't manoeuvre, leading to its bankruptcy in 2010.
Next week we’ll explore the scenarios we might ourselves in when we answer the
questions above honestly and how to start an inventory of Box Three projects.